Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Redot.
Checking the stable version of the documentation...
EditorSpinSlider¶
Inherits: Range < Control < CanvasItem < Node < Object
Redot editor's control for editing numeric values.
Description¶
This Control node is used in the editor's Inspector dock to allow editing of numeric values. Can be used with EditorInspectorPlugin to recreate the same behavior.
If the Range.step value is 1
, the EditorSpinSlider will display up/down arrows, similar to SpinBox. If the Range.step value is not 1
, a slider will be displayed instead.
Properties¶
|
||
focus_mode |
|
|
|
||
|
||
|
||
BitField[SizeFlags] |
size_flags_vertical |
|
step |
|
|
|
Theme Properties¶
Signals¶
grabbed() 🔗
Emitted when the spinner/slider is grabbed.
ungrabbed() 🔗
Emitted when the spinner/slider is ungrabbed.
value_focus_entered() 🔗
Emitted when the value form gains focus.
value_focus_exited() 🔗
Emitted when the value form loses focus.
Property Descriptions¶
If true
, the slider will not draw background.
If true
, the slider and up/down arrows are hidden.
The text that displays to the left of the value.
If true
, the slider can't be interacted with.
The suffix to display after the value (in a faded color). This should generally be a plural word. You may have to use an abbreviation if the suffix is too long to be displayed.
Theme Property Descriptions¶
Single texture representing both the up and down buttons.
Single texture representing both the up and down buttons, when the control is readonly or disabled.